Maer

The Maer are one if the three advanced races. With a collective population of over well over 34 million, the Maer are the second most abundant of the three. The Maer are divided between the Irelocke Maer and the Polanian Maer and are noted for creating the Arcadian Empire.

Background
The Maer have almost no documentation prior to their discovery by the Arkanian Driwals on the Ashani shoreline. Upon initial discovery, the Arkanian scouting party noted Maer as "docile, stupid creatures who have developed use of tools but lack the ability to even communicate above grunts and growls." This news of a stupid, yet strong, creature allowed the Arkani leaders to decide upon engaging in the first recorded form of slavery. Several weeks after discovery, an Arkani force of nearly 20 thousand raided the Ashani shoreline causeing the Maer to break into two groups: the ones caught by the Arkani forces, and the ones who escaped. From here, Maer documentation spilts into the development of the two groups.

Maer of Ire
The Maer who escaped the Arkani abduction wandered aimlessly until finding an peninsula which gave growth to many forms of food suh as pumpkin and leaf. The escaped Maer settled on this peninsula and delved deep into its lush forests gathering resources they would soon use to discover the first recorded Maer fire and shelter. Over many decades the population of the escaped Maer grew and they began to formulate their own language. Not long after the escaped Maer developed their langauge, a name was given to this land so as to iconize it as special to them. The name bestowed upon that peninsula was Ire and from that point the Maer refered to themselves as Irelockes. Development of the Ire excelled not long afterwards as the Irelocke people expanded and thus required more land. It was during this expansion that the la nd which connected Ire to the mainland was swallowed by the sea forming Ire as an island. Fearing isolation from the rest of existance, development began on devices which would allow travel across water. Once such a divece was created, and given the name of "boat", the Irelockes embarked on voyages to the neighboring islands to settle and continue populating. The Maer of Ire soon became weary of being so spread out and unruly forcing them to create te first form of Maer-made government. The Irelocks named their nation the Republic of Ire after their first settled province. The republic spread and soon the Irelockes had an expansive nation with developed trade networks, an established language, currency and common law. At the height of their existance, the Irelockes inhabited the following provinces: The republic, lead by Ard Amadan, formed a wealth of systems aimed at betetring the lives of its citizens. Teaching institutions, law enforcement groups and land owners began to show up across the republic as the regions began reform. Magic, which at the time was believed in almost as a religion, became shunned and any form of magic which could be iewed as harmful was prohibited. Over time, laws which dimineshed the once unsurmountable force of the Magi began to cause friction. The eastern regions of the republic began to revolt against actions they believed to be unjustifiable and disrespectgul to their beliefs. The Leanúna an tsolais (Followers of the light) bacame an anti-government cult bent on dissolving the current leadership and reforming it to adhere to their beliefs. Ard Amadan took the rumers of the leanúna an tsolais as a threat againt Irelockian safety and launched what would be known as the Irelock Civil War. Ard Amadan headed several failed attempts to seize control of the now rebellious eastern provinces of Ar Shiul, A Thogail and Ni Maith. In a counter attack Athair Draíochta, the leader of the rebellion and previous governor of Ni Maith, lauched a raid on Ciuin, burning the village to the ground and either killing, kidnapping or raping the Maer in it. Outraged by the lack of his troops success and the destruction of Cuiun, Ard Amadan orded an invasive army, to be lead by him, to capture the Ni Maith, the head state of the Leanúna an tsolais. The invasion began well for the republic but after several hours of naval battle, and as the republic ships neared the shores of Ni Maith, Draíochta used almost every available person to line up along the hills which overlooked the shore and order a báisteach de saighde where his soldiers repeaditly shot arrows, thre spears and chucked sharp objects at the invasive army. The báisteach de saighde was so successful that nearly half of Ard Amadan's troops died before reaching the shore. Once the republic's ships docked, the Ard charged alongsie his troops against the hills of Ni Maith. Draíochta's troops continued to lay seige to the Ard;s troops until none where left. Amid the chaos, Draíochta, an extremely well trained marksman, shot an arrow into Ard Amadan's eye, killing him instantly. The few ships which escaped the slaughter returned to Ire where they foretold of an innevitable counter attack whcih could potentially wipe out the western provinces.
 * Ire
 * Ar Shiul
 * Oilean
 * Crann
 * Ciuin
 * A Thogail
 * Ni Maith